![]() ![]() But which ever way you play, you'll need to use all the strategy and basketball prowess you can muster. ![]() There are several modes of play in Jammit, such as Sweat, where fouls are not enforced Frenzy, where both players have a basketball and Slams Only, where only a dunk counts for points. This way, you can see how each game is played before you get into a real competition. Jammit is a 1994 computer basketball game for the 3DO, MS-DOS, Genesis and SNES. A demo mode pits one player against another in a computer-controlled contest. A Slam Cam changes the point of view to a close-up when a player goes in for a slam dunk. If you think you were fouled by your opponent, you can call it just like real one-on-one, but you can only call a foul five times during a game. When tired, you can hit Pump Up a total of three times to renew your energy. In the one-player mode, surviving the eight rounds of play gives you the honor of playing the court king, Judge, in a do or die game of his choosing. You can play one of three trash-talkin' players in an eight-round tournament, or you can challenge a friend. The AxeFX III runs at 48k, so the speed up youre hearing is due to the samples at 44.1k being sped up to match 48k. Jammit is a funky, irreverent one-on-one street basketball game. Womac911 said: I seem to remember being able to use the original Jammit app with the AxeFXII, without the audio being sped up. ![]()
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